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Devlog #2 Where We Are Now
We’re planning to build the game in the open — sharing progress as it happens, evolving systems in public, and welcoming feedback early. To kick that off, w...
Devlog #1 Why We’re Building the game
Like many of you, I logged into Ultima Online and never saw games the same way again. There was something special about that era — the freedom, the danger, th...

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